Coming from Amanita Design, the independent minds behind award-winning games like Machinarium and Botanicula, Samorost 3 is a point-and-click exploration adventure game that loosely continues the stories established in Samorost (2003) and Samorost 2 (2005), both cult hits of early indie gaming.
“Samorost 3 is by far our biggest, most ambitious project to date,” said Samorost creator and Amanita Design founder Jakub Dvorský. “Our goal was to create something playful yet dense, blending the challenging logic puzzles of Machinarium with the more relaxed gameplay and tone of Botanicula. We think it offers something that both longtime fans of the series and newcomers will be able to enjoy.”
As Samorost 3 begins, a little space gnome finds a strange magical flute that falls from the sky. He uses the instrument's powers to travel to the cosmos in search of its origins, scouring the alien landscapes of five planets and four moons to solve clever mysteries along the way. Each of Samorost 3’s organically inspired biomes presents a uniquely colorful world full of hidden surprises and achievements for keen players to discover.
Samorost 3’s surreal art style and character designs sell a universe that is at once astonishingly otherworldly and oddly familiar, brought to life with highly detailed graphics and animations. Beyond instilling an intensely atmospheric energy, the game’s abstract yet expressive sound design, accompanied by an original soundtrack from Tomáš "Floex" Dvorák, often plays a crucial role in delivering subtle environmental clues for players to piece together.
Samorost 3 is expected to arrive on PC and Mac on March 24 for $19.99 through Steam, GOG.com, Humble Store, the Mac App Store, and its official website.
Samorost 3 Cosmic Edition which will feature the full game, a digital art book and its original soundtrack will be available for $24.99.