Space Hulk: Deathwing, the FPS of Streum On studio set in the Warhammer 40,000 universe, closed its technical beta last week, during which tens of thousands of players were able to give the team valuable feedback.
Now the development team is currently working relentlessly to address the technical points raised. They tell NBPCG most issues have already been addressed, including drastic improvement in loading times, optimization of general performance, improvement of interface and menu elements, sound-design changes including character voices, and fix of numerous bugs and nearly all occurrences of crashes. Work is of course ongoing to fix the remainder of these issues.
That sounds like a lot but in order to offer the best possible experience at launch, the release of Space Hulk: Deathwing has been postponed by a few days to allow the Streum On Studio and Focus Home Interactive teams to work on what’s being called ‘final adjustments and optimization’.
This pushes the game’s release to December 14th.
However, as a consolation, we have a final salvo of images of Space Hulk Olethros!